Well, David will be happy to know that I'm as much of a superhero lover as he use to be as a toddler. XD, except I love playing as a superhero in a role-play group I joined at Cincinnati State Technical & Community College.
I chose to be a demoness who specializes in working as a "tank" for the group, but do not be decieved, she is actually allianced with Justice.
Envy and I work great as a team, because our first real boss was against a chimera! Envy's green lantern gets him up in the air and start beating on him like a boss while I take care of the henchmen, but then Envy creates an anchor out of will that jets towards the earth, thus pulling them down to the ground at an accelerated rate, and the chimera meets my fist, which knocks him four blocks into a neighborhood. We proceeded to beat him up and send him to the departmen of homeland security hehe, but now it seems our party has slacked a bit every since we got new players.
We have a sniper who uses a mech battlesuit that makes Iron Man look like a woose, and he's starting to make pro moves, but now we have to deal with this annoying girl named Kenya, who is a rookie that had never role-played in her life and wants OP abilities in the beginning.
Lets see she wants the abilities to Freeze Time and Teleport while being a White Mage that is designed as a healer. Basically she's our support who can use teleport to give immediate aid to fallen heroes. The problem is Freeze Time is an ability that is so overpowered that not even Doctor Fate, http://en.wikipedia.org/wiki/Doctor_Fate, has that kind of power and he's the most powerful sorcerer in all of DC!
You can imagine how this would effect the role-play; things would become stupidly retarded in the fact that our missions would be a breeze and if she ever decided to go combat specialist, the the game would be completely pointless.
What is our role-playing group about? Well I think Wikipedia said it best:
"A role-playing game is a game in which the participants assume the roles of characters and collaboratively create stories. Participants determine the actions of their characters based on their characterisation, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, they may improvise freely; their choices shape the direction and outcome of the games.
Role-playing can also be done online in the form of group story creation, involving anywhere from two to several hundred people, utilizing public forums, private message boards, mailing lists, chatrooms, and instant-messaging chat clients (e.g., MSN, Yahoo!, ICQ) to build worlds and characters that may last a few hours, or several years. Message boards such as ProBoards and InvisionFree are popularly used for role-playing. Often on forum-based roleplays, rules, and standards are set up, such as a minimum word count, character applications, and "plotting" boards to increase complexity and depth of story.
There are different genres of which one can choose while role-playing, including, but not limited to, fantasy, modern, medieval, steam punk, and historical. Books, movies, or games can be, and often are, used as a basis for role-plays (which in such cases may be deemed "collaborative fan-fiction"), with players either assuming the roles of established canon characters or using those the players themselves create ("Original Characters") to replace—or exist along side—characters from the book, movie, or game, playing through well-trodden plots as alternative characters, or expanding upon the setting and story outside of its established canon. Role-playing takes years to master, but it does not take too long to learn the basics."
Role-playing is extremely fun if you have time and an imagination. Luckily for the Allen Family, we were blessed with both. I have no doubt that David could get into this easily if he tried, and he'd probably enjoy himself as well haha. Maybe he'd be an altered version of spiderman XD
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